PLAY THIS GAME FULL-SCREEN AND WITH AUDIO!
This game aims to interrogate the design of digital spaces and what sorts of interactions are allowed in those spaces. It is an attempt to create a moment of disruption that allows the player (and the creator) to reconsider expectations around digital spaces and actions and see what comes of it. This prototype was made for Mia Consalvo's Digital Games Theory and Research class.
Click to start, arrow keys to move around, click as instructed.
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